Patchwork has SOLD OUT!
Gamewright has licensed Patchwork and you can get updates on the availability of the new version, FlipOut, from their website.
Here's the inventor teaching how to play!
Objective: Collect sets of 4, 5, or 6 adjacent cards of the same color. But beware, the Patchwork cards are double-sided and if an opponent sees a set on the backs of your cards, they can take them! Whoever has the most cards collected wins.
Your goal is to collect sets of 4, 5,
or 6 adjacent cards with the same
color. You cannot look at the backs of the cards in your card holder.
Each turn you take 2 actions, which can be one of these things:
- Flip: You can flip a card around in any holder (yours or your opponent’s), so the outside becomes the inside.
- Swap: You can switch the positions of 2 cards in any holder.
- Trade 1 card: You can trade one card with another player. When you trade, the cards don’t flip, so you get the color you see.
- Trade 2 cards: You can trade 2 adjacent, same-colored cards with another player getting 2 adjacent, same-colored cards from them. Like trading 1 card, what you see is what you get - the cards don’t flip.
- Collect a set from your holder: If you have 4, 5, or 6 adjacent cards of the same color in your holder, you can lay those down (showing everyone you have a set) and keep all of them.
- Collect a set from your opponent’s holder: If you see 4, 5, or 6 adjacent, same-colored cards on the backs of another player’s cards, you can lay down their cards. In this case you give 1 card to the player whose cards you took and collect the rest.
Whenever a player has less than 6 cards, they draw back up to 6 immediately (before any other actions are taken). Drawing cards is not an action.
Game end: The game ends as soon as any
player cannot draw enough cards to fill their holder back up to 6 cards. Important:
When the game ends, any player that has a set in their own holder can collect
it. Whoever has the most cards wins! If there is a tie, whoever has the most of
any 1 color wins.